WE ARE THE BORG....

....Resistance is futile...
Space: the final frontier. These are the voyages of the starship Enterprise. Its five-year mission: to explore strange new worlds, to seek out new life and new civilizations; to boldly go where no man has gone before.

Sunday 15 November 2009

Star Trek: Deep Space Nine


Star Trek: Deep Space Nine (sometimes abbreviated to ST:DS9 or DS9) is a science fiction television program that premiered in 1993 and ran for seven seasons, ending in 1999. Rooted in Gene Roddenberry’s Star Trek universe, it was created by Rick Berman and Michael Piller, at the request of Brandon Tartikoff, and produced by Paramount Television. The main writers, in addition to Berman and Piller, included show runner Ira Steven Behr, Robert Hewitt Wolfe, Ronald D. Moore, Peter Allan Fields, Bradley Thompson, David Weddle, and René Echevarria.
A spin-off of Star Trek: The Next Generation, DS9 began while its parent series was still on the air, and there were several crossover episodes between the two shows. In addition, two Next Generation characters, Miles O'Brien and (eventually) Worf, became regular members of DS9.
Unlike the other Star Trek programs, DS9 took place on a space station instead of a starship, so as not to have two series with starships at the same time (The starship USS Defiant was introduced later in the series, but the station remained the primary setting for the show.) This made continuing story arcs and the appearance of recurring characters much more feasible. The show is noted for its well-developed characters and its original, complex plots. The series also depended on darker themes, less physical exploration of space, and an emphasis (in later seasons) on many aspects of war.
Although DS9's ratings were solid, it was never as successful as the syndicated Star Trek: The Next Generation, with approximately 6% versus 11% of U.S. households watching during sweeps months. However it performed better than its network sibling Star Trek: Voyager which averaged around 5% according to the Nielsen Ratings. Although DS9 had a very popular first season, it experienced a gradual loss of audience over time, ultimately dropping to a 4% household rating. One factor was the increasingly crowded syndicated marketplace which provided viewers with a number of alternative shows to follow (Babylon 5, Xena, Earth: Final Conflict). Another factor was the minimal promotion for DS9 as Paramount focused its efforts on its flagship network show Star Trek: Voyager. Finally, from 1995 onwards, most of the independent stations joined new networks (UPN and WB), and these primetime shows gradually pushed DS9 into weekend/late-night slots when few viewers were watching. The US television market expanded from four networks (1987 when TNG premiered) to six. The competition became so intense that eventually DS9's ratings dropped below fantasy fiction rivals Hercules: The Legendary Journeys and Xena: Warrior Princess, and by the year 2001 nearly all original programming for syndication had disappeared.
Conceived in 1991, shortly before Gene Roddenberry’s death, DS9 centers on the formerly Cardassian space station, Terok Nor. After the Bajorans liberated themselves from the long and brutal Cardassian Occupation, the United Federation of Planets is invited by the Bajoran Provisional Government to take joint control of the station, which (originally) orbits Bajor. The station is renamed Deep Space Nine.
According to co-creator Berman, he and Piller had considered setting the new series on a colony planet, but they felt a space station would both appeal more to viewers and save money that would be required for on-location shooting for a "land-based" show. However, they were certain they did not want the show to be set aboard a starship because Star Trek: The Next Generation was still in production at the time and, in Berman’s words, it "just seemed ridiculous to have two shows—two casts of characters—that were off going where no man has gone before."[2]
In the pilot, the station is moved near the just-discovered Bajoran wormhole, allowing access to the distant, unexplored Gamma Quadrant. It quickly becomes a center for exploration, interstellar trade, political maneuvering, and eventually open conflict.

DS9 contains more story arcs that span several episodes and even seasons than preceding Star Trek series. Its predecessors tend to restore the status quo ante at the end of an episode, so that many episodes could be seen out-of-order without compromising their plots. On DS9 however, not only are events in one episode often referenced and built upon in later ones, but sometimes several episodes in a row are cliffhangers. Michael Piller, who spoke very highly of Behr's contributions, believed this to be one of the series' best qualities, that the repercussions of past episodes remained with the show and characters were forced to "learn that actions have consequences". This trend was especially strong near the end of the series’ run, by which point the show was intentionally very much a serial
Contrary to Star Trek: The Next Generation, interpersonal conflicts were featured prominently in DS9. This was at the suggestion of Star Trek: The Next Generation’s writers (many of whom also wrote for DS9) because they felt that the prohibition limited their ability to develop interesting stories. In Piller's words, "people who come from different places — honorable, noble people — will naturally have conflicts"

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